DirectorWes Ballrecently shared some insights on the live-action film adaptation ofThe Legend of Zelda. Ball, known for his directorial prowess inKingdom of the Planet of the Apes, brings a wealth of experience to this new venture.

PerComicBook, Ball answered one of the more pressing questions about the adaptation: Will Link, the iconic protagonist of the series, finally speak? The director shrugged and said:

10 Actors Who Could Play Link in The Legend of Zelda

A or B or C. I’ll just have it like the game – you just have a little dialogue boxes pop up in the movie and you pick which one you want. Link does communicate to villagers all over through the game, you just don’t hear his voice.

The answer, while not definitive, leans towards maintaining the character’s traditional presentation.The idea of Link speaking has been a subject of controversy among fans. Traditionally, in the mainline games, Link has never had spoken lines, preserving a mystique that allows players to project their personality onto him. However, adaptations in other forms, such as theZeldamanga and the 1989 animated series, have experimented with giving him a voice.

These instances have been met with mixed reactions; the manga’s limited dialogue allowedLink to retain a sense of mysterious allure, whereas the animated series is often criticized for dialogues that seemed excessive and misaligned with the character’s established persona.

Director Wes Ball Channels Childhood Passion into The Legend of Zelda Film

Ball’s vision for the film seems to draw from his experiences and the expectations set by previous adaptations. He appears committed to fulfilling the high hopes of the fanbase while possibly integrating elements that respect the game’s interactive legacy. By potentially incorporating dialogue choices in a nod to the game’s mechanics, the film could offer a fresh narrative style that engages the audience in a participatory experience.

Director Ball shared his personal connection to theZeldaseriesduring the same interview. He said:

“I grew up on playing that game since I was a kid. You know, it’s super important to me. I mean, that, that was, that transported me to worlds, you know, that occupy my imagination forever. It’s part of my DNA, you know what I mean?So I’m a giant fan and so I’m gonna, I’m gonna approach it that way and try to give people what they want but try to make something great, something worthy of the property, you know what I mean? That’s kind of all I can do.”

His reverence for the game and its impact on his own creativity suggests a deep commitment to honoring the essence of Zelda, while also bringing something new to the silver screen.

These talented young actors should be considered to play Link in the upcoming Legend of Zelda movie.

Nintendo, once hesitant to lend its characters to film adaptations, has observed the shifting dynamics within the industry. Following thesuccess of projects like Prime Video’sFalloutand the collaboration with Universal Pictures forThe Super Mario Bros. Movie, which garnered impressive viewership and critical acclaim, Nintendo is more open to adaptations.

Nintendo’s newfound openness comes at a time when the quality of such adaptations has seen significant improvements, showing a better understanding of the video game materials and the expectations of gaming enthusiasts.